transcendental.hh
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00038 #ifndef __GECODE_FLOAT_TRANSCENDENTAL_HH__
00039 #define __GECODE_FLOAT_TRANSCENDENTAL_HH__
00040
00041 #ifdef GECODE_HAS_MPFR
00042
00043 #include <gecode/float.hh>
00044
00050 namespace Gecode { namespace Float { namespace Transcendental {
00051
00060 template<class A, class B>
00061 class Exp : public MixBinaryPropagator<A,PC_FLOAT_BND,B,PC_FLOAT_BND> {
00062 protected:
00063 using MixBinaryPropagator<A,PC_FLOAT_BND,B,PC_FLOAT_BND>::x0;
00064 using MixBinaryPropagator<A,PC_FLOAT_BND,B,PC_FLOAT_BND>::x1;
00065
00067 Exp(Space& home, bool share, Exp& p);
00069 Exp(Home home, A x0, B x1);
00070 public:
00072 virtual Actor* copy(Space& home, bool share);
00074 virtual ExecStatus propagate(Space& home, const ModEventDelta& med);
00076 static ExecStatus post(Home home, A x0, B x1);
00077 };
00078
00079
00088 template<class A, class B>
00089 class Pow : public MixBinaryPropagator<A,PC_FLOAT_BND,B,PC_FLOAT_BND> {
00090 protected:
00091 using MixBinaryPropagator<A,PC_FLOAT_BND,B,PC_FLOAT_BND>::x0;
00092 using MixBinaryPropagator<A,PC_FLOAT_BND,B,PC_FLOAT_BND>::x1;
00093 FloatNum base;
00094
00096 Pow(Space& home, bool share, Pow& p);
00098 Pow(Home home, FloatNum base, A x0, B x1);
00099 public:
00101 virtual Actor* copy(Space& home, bool share);
00103 virtual ExecStatus propagate(Space& home, const ModEventDelta& med);
00105 static ExecStatus post(Home home, FloatNum base, A x0, B x1);
00106 };
00107
00108 }}}
00109
00110 #include <gecode/float/transcendental/exp-log.hpp>
00111 #endif
00112
00113 #endif
00114
00115