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bnd.hpp

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00001 /* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
00002 /*
00003  *  Main authors:
00004  *     Christian Schulte <schulte@gecode.org>
00005  *
00006  *  Copyright:
00007  *     Christian Schulte, 2003
00008  *
00009  *  Last modified:
00010  *     $Date: 2013-11-15 14:53:16 +0100 (Fri, 15 Nov 2013) $ by $Author: schulte $
00011  *     $Revision: 14077 $
00012  *
00013  *  This file is part of Gecode, the generic constraint
00014  *  development environment:
00015  *     http://www.gecode.org
00016  *
00017  *  Permission is hereby granted, free of charge, to any person obtaining
00018  *  a copy of this software and associated documentation files (the
00019  *  "Software"), to deal in the Software without restriction, including
00020  *  without limitation the rights to use, copy, modify, merge, publish,
00021  *  distribute, sublicense, and/or sell copies of the Software, and to
00022  *  permit persons to whom the Software is furnished to do so, subject to
00023  *  the following conditions:
00024  *
00025  *  The above copyright notice and this permission notice shall be
00026  *  included in all copies or substantial portions of the Software.
00027  *
00028  *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00029  *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00030  *  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
00031  *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
00032  *  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
00033  *  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
00034  *  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00035  *
00036  */
00037 
00038 namespace Gecode { namespace Int { namespace Distinct {
00039 
00040   template<class View>
00041   forceinline
00042   Bnd<View>::Bnd(Home home, ViewArray<View>& x0)
00043     : Propagator(home), x(x0), y(home,x0) {
00044     // Both x and y initially contain the same variables
00045     //  - x is used for bounds propagation
00046     //  - y is used for performing singleton propagation
00047     // They can not be shared as singleton propagation removes
00048     // determined variables still required for bounds propagation.
00049     y.subscribe(home,*this,PC_INT_BND);
00050     int min = x[x.size()-1].min(), max = x[x.size()-1].max();
00051     for (int i=x.size()-1; i--; ) {
00052       min = std::min(min,x[i].min());
00053       max = std::max(max,x[i].max());
00054     }
00055     min_x = min; max_x = max;
00056   }
00057 
00058   template<class View>
00059   forceinline size_t
00060   Bnd<View>::dispose(Space& home) {
00061     y.cancel(home,*this,PC_INT_BND);
00062     (void) Propagator::dispose(home);
00063     return sizeof(*this);
00064   }
00065 
00066   template<class View>
00067   forceinline
00068   Bnd<View>::Bnd(Space& home, bool share, Bnd<View>& p)
00069     : Propagator(home,share,p), min_x(p.min_x), max_x(p.max_x) {
00070     x.update(home,share,p.x);
00071     y.update(home,share,p.y);
00072   }
00073 
00074   template<class View>
00075   Actor*
00076   Bnd<View>::copy(Space& home, bool share) {
00077     return new (home) Bnd<View>(home,share,*this);
00078   }
00079 
00080   template<class View>
00081   PropCost
00082   Bnd<View>::cost(const Space&, const ModEventDelta& med) const {
00083     if (View::me(med) == ME_INT_VAL)
00084       return PropCost::linear(PropCost::LO, y.size());
00085     else
00086       return PropCost::quadratic(PropCost::LO, x.size());
00087   }
00088 
00089 
00091   class Rank {
00092   public:
00093     int min, max;
00094   };
00095 
00097   template<class View>
00098   class MaxIncIdx {
00099   protected:
00100     ViewArray<View> x;
00101   public:
00102     forceinline
00103     MaxIncIdx(const ViewArray<View>& x0) : x(x0) {}
00104     forceinline bool
00105     operator ()(const int i, const int j) {
00106       return x[i].max() < x[j].max();
00107     }
00108   };
00109 
00111   template<class View>
00112   class MinIncIdx {
00113   protected:
00114     ViewArray<View> x;
00115   public:
00116     forceinline 
00117     MinIncIdx(const ViewArray<View>& x0) : x(x0) {}
00118     forceinline bool
00119     operator ()(const int i, const int j) {
00120       return x[i].min() < x[j].min();
00121     }
00122   };
00123 
00125   template<class View>
00126   class MinInc {
00127   public:
00128     forceinline bool
00129     operator ()(const View& x, const View& y) {
00130       return x.min() < y.min();
00131     }
00132   };
00133 
00135   template<class IntType>
00136   class HallInfo {
00137   public:
00138     IntType bounds, t, d, h;
00139   };
00140 
00141   template<class IntType>
00142   forceinline void
00143   pathset_t(HallInfo<IntType> hall[], 
00144             IntType start, IntType end, IntType to) {
00145     IntType k, l;
00146     for (l=start; (k=l) != end; hall[k].t=to) {
00147       l = hall[k].t;
00148     }
00149   }
00150 
00151   template<class IntType>
00152   forceinline void
00153   pathset_h(HallInfo<IntType> hall[], 
00154             IntType start, IntType end, IntType to) {
00155     IntType k, l;
00156     for (l=start; (k=l) != end; hall[k].h=to) {
00157       l = hall[k].h;
00158     }
00159   }
00160 
00161   template<class IntType>
00162   forceinline IntType
00163   pathmin_h(const HallInfo<IntType> hall[], IntType i) {
00164     while (hall[i].h < i)
00165       i = hall[i].h;
00166     return i;
00167   }
00168 
00169   template<class IntType>
00170   forceinline IntType
00171   pathmin_t(const HallInfo<IntType> hall[], IntType i) {
00172     while (hall[i].t < i)
00173       i = hall[i].t;
00174     return i;
00175   }
00176 
00177   template<class IntType>
00178   forceinline IntType
00179   pathmax_h(const HallInfo<IntType> hall[], IntType i) {
00180     while (hall[i].h > i)
00181       i = hall[i].h;
00182     return i;
00183   }
00184 
00185   template<class IntType>
00186   forceinline IntType
00187   pathmax_t(const HallInfo<IntType> hall[], IntType i) {
00188     while (hall[i].t > i)
00189       i = hall[i].t;
00190     return i;
00191   }
00192 
00193   template<class View, class IntType>
00194   forceinline ExecStatus
00195   prop_bnd(Space& home, ViewArray<View>& x, 
00196             int* minsorted, int* maxsorted) {
00197     const int n = x.size();
00198 
00199     Region r(home);
00200 
00201     // Setup rank and bounds info
00202     HallInfo<IntType>* hall = r.alloc<HallInfo<IntType> >(2*n+2);
00203     Rank* rank = r.alloc<Rank>(n);
00204 
00205     int nb = 0;
00206     {
00207       IntType min  = x[minsorted[0]].min();
00208       IntType max  = x[maxsorted[0]].max() + 1;
00209       IntType last = min - 2;
00210 
00211       hall[0].bounds = last;
00212 
00213       int i = 0;
00214       int j = 0;
00215       while (true) {
00216         if ((i < n) && (min < max)) {
00217           if (min != last)
00218             hall[++nb].bounds = last = min;
00219           rank[minsorted[i]].min = nb;
00220           if (++i < n)
00221             min = x[minsorted[i]].min();
00222         } else {
00223           if (max != last)
00224             hall[++nb].bounds = last = max;
00225           rank[maxsorted[j]].max = nb;
00226           if (++j == n)
00227             break;
00228           max = x[maxsorted[j]].max() + 1;
00229         }
00230       }
00231       hall[nb+1].bounds = hall[nb].bounds + 2;
00232     }
00233 
00234     // If tells cross holes, we do not compute a fixpoint
00235     ExecStatus es = ES_FIX;
00236 
00237     // Propagate lower bounds
00238     for (int i=nb+2; --i;) {
00239       hall[i].t = hall[i].h = i-1;
00240       hall[i].d = hall[i].bounds - hall[i-1].bounds;
00241     }
00242     for (int i=0; i<n; i++) { // visit intervals in increasing max order
00243       IntType x0 = rank[maxsorted[i]].min;
00244       IntType z = pathmax_t(hall, x0+1);
00245       IntType j = hall[z].t;
00246       if (--hall[z].d == 0)
00247         hall[z = pathmax_t(hall, hall[z].t=z+1)].t = j;
00248       pathset_t(hall, x0+1, z, z); // path compression
00249       IntType y = rank[maxsorted[i]].max;
00250       if (hall[z].d < hall[z].bounds-hall[y].bounds)
00251         return ES_FAILED;
00252       if (hall[x0].h > x0) {
00253         IntType w = pathmax_h(hall, hall[x0].h);
00254         IntType m = hall[w].bounds;
00255         ModEvent me = x[maxsorted[i]].gq(home,m);
00256         if (me_failed(me))
00257           return ES_FAILED;
00258         if ((me == ME_INT_VAL) ||
00259             ((me == ME_INT_BND) && (m != x[maxsorted[i]].min())))
00260           es = ES_NOFIX;
00261         pathset_h(hall, x0, w, w); // path compression
00262       }
00263       if (hall[z].d == hall[z].bounds-hall[y].bounds) {
00264         pathset_h(hall, hall[y].h, j-1, y); // mark hall interval
00265         hall[y].h = j-1;
00266       }
00267     }
00268 
00269     // Propagate upper bounds
00270     for (int i=nb+1; i--;) {
00271       hall[i].t = hall[i].h = i+1;
00272       hall[i].d = hall[i+1].bounds - hall[i].bounds;
00273     }
00274     for (int i=n; --i>=0; ) { // visit intervals in decreasing min order
00275       IntType x0 = rank[minsorted[i]].max;
00276       IntType z = pathmin_t(hall, x0-1);
00277       IntType j = hall[z].t;
00278       if (--hall[z].d == 0)
00279         hall[z = pathmin_t(hall, hall[z].t=z-1)].t = j;
00280       pathset_t(hall, x0-1, z, z);
00281       IntType y = rank[minsorted[i]].min;
00282       if (hall[z].d < hall[y].bounds-hall[z].bounds)
00283         return ES_FAILED;
00284       if (hall[x0].h < x0) {
00285         IntType w = pathmin_h(hall, hall[x0].h);
00286         IntType m = hall[w].bounds - 1;
00287         ModEvent me = x[minsorted[i]].lq(home,m);
00288         if (me_failed(me))
00289           return ES_FAILED;
00290         if ((me == ME_INT_VAL) ||
00291             ((me == ME_INT_BND) && (m != x[maxsorted[i]].min())))
00292           es = ES_NOFIX;
00293         pathset_h(hall, x0, w, w);
00294       }
00295       if (hall[z].d == hall[y].bounds-hall[z].bounds) {
00296         pathset_h(hall, hall[y].h, j+1, y);
00297         hall[y].h = j+1;
00298       }
00299     }
00300 
00301     return es;
00302   }
00303 
00304   template<class View>
00305   forceinline ExecStatus
00306   prop_bnd(Space& home, ViewArray<View>& x, int& min_x, int& max_x) {
00307 
00308     const int n = x.size();
00309 
00310     Region r(home);
00311 
00312     int* minsorted = r.alloc<int>(n);
00313     int* maxsorted = r.alloc<int>(n);
00314 
00315     unsigned int d = static_cast<unsigned int>(max_x - min_x) + 1;
00316 
00317     if (d < static_cast<unsigned int>(n))
00318       return ES_FAILED;
00319 
00320     if (d > 2*static_cast<unsigned int>(n)) {
00321       for (int i = n; i--; )
00322         minsorted[i]=maxsorted[i]=i;
00323 
00324       MinIncIdx<View> min_inc(x);
00325       Support::quicksort<int,MinIncIdx<View> >(minsorted, n, min_inc);
00326       MaxIncIdx<View> max_inc(x);
00327       Support::quicksort<int,MaxIncIdx<View> >(maxsorted, n, max_inc);
00328     } else {
00329 
00330       int* minbucket = r.alloc<int>(d);
00331       int* maxbucket = r.alloc<int>(d);
00332       for (unsigned int i=d; i--; )
00333         minbucket[i]=maxbucket[i]=0;
00334 
00335       for (int i=n; i--; ) {
00336         minbucket[x[i].min() - min_x]++;
00337         maxbucket[x[i].max() - min_x]++;
00338       }
00339 
00340       int c_min = 0, c_max = 0;
00341       for (unsigned int i=0; i<d; i++) {
00342         int t_min = minbucket[i];
00343         int t_max = maxbucket[i];
00344         minbucket[i] = c_min; c_min += t_min;
00345         maxbucket[i] = c_max; c_max += t_max;
00346       }
00347       assert((c_min == n) && (c_max == n));
00348 
00349       for (int i=n; i--; ) {
00350         minsorted[minbucket[x[i].min() - min_x]++] = i;
00351         maxsorted[maxbucket[x[i].max() - min_x]++] = i;
00352       }
00353     }
00354 
00355     // Update minimum and maximum information
00356     min_x = x[minsorted[0]].min();
00357     max_x = x[maxsorted[n-1]].max();
00358 
00359 
00360     if (d > (static_cast<unsigned int>(Int::Limits::max) / 2U))
00361       return prop_bnd<View,long long int>(home,x,minsorted,maxsorted);
00362     else
00363       return prop_bnd<View,int>(home,x,minsorted,maxsorted);
00364   }
00365 
00366   template<class View>
00367   ExecStatus
00368   prop_bnd(Space& home, ViewArray<View>& x) {
00369     int min = x[x.size()-1].min(), max = x[x.size()-1].max();
00370     for (int i=x.size()-1; i--; ) {
00371       min = std::min(min,x[i].min());
00372       max = std::max(max,x[i].max());
00373     }
00374     return prop_bnd(home, x, min, max);
00375   }
00376 
00377   template<class View>
00378   ExecStatus
00379   Bnd<View>::propagate(Space& home, const ModEventDelta& med) {
00380     assert(x.size() > 1);
00381 
00382     if (View::me(med) == ME_INT_VAL) {
00383       ExecStatus es = prop_val<View,false>(home,y);
00384       GECODE_ES_CHECK(es);
00385       if (y.size() < 2)
00386         return home.ES_SUBSUMED(*this);
00387       if (es == ES_FIX)
00388         return home.ES_FIX_PARTIAL(*this,View::med(ME_INT_BND));
00389     }
00390 
00391     if (y.size() == 2)
00392       GECODE_REWRITE(*this,Rel::Nq<View>::post(home(*this),y[0],y[1]));
00393 
00394     ExecStatus es = prop_bnd<View>(home,x,min_x,max_x);
00395 
00396     GECODE_ES_CHECK(es);
00397     if (es == ES_NOFIX && View::me(modeventdelta()) ==  ME_INT_VAL)
00398       return es;
00399 
00400     const int n = x.size();
00401 
00402     if ((n > 2*y.size()) && (n > 6)) {
00403       // If there are many assigned views, try to eliminate them
00404       unsigned int d = static_cast<unsigned int>(max_x - min_x) + 1;
00405       if (d > 2*static_cast<unsigned int>(n)) {
00406         MinInc<View> min_inc;
00407         Support::quicksort<View,MinInc<View> >(&x[0], n, min_inc);
00408       } else {
00409         Region r(home);
00410         int* minbucket = r.alloc<int>(d);
00411         View* minsorted = r.alloc<View>(n);
00412 
00413         for (unsigned int i=d; i--; )
00414           minbucket[i]=0;
00415         for (int i=n; i--; )
00416           minbucket[x[i].min() - min_x]++;
00417 
00418         int c_min = 0;
00419         for (unsigned int i=0; i<d; i++) {
00420           int t_min = minbucket[i];
00421           minbucket[i] = c_min; c_min += t_min;
00422         }
00423         assert(c_min == n);
00424 
00425         for (int i=n; i--;)
00426           minsorted[minbucket[x[i].min() - min_x]++] = x[i];
00427         for (int i=n; i--;)
00428           x[i] = minsorted[i];
00429       }
00430 
00431       int i   = 0;
00432       int j   = 0;
00433       int max = x[0].max()-1;
00434       while (i < n-1) {
00435         if (!x[i].assigned() ||
00436             (x[i].val() <= max) || (x[i].val() > x[i+1].min())) {
00437           // Keep view x[i]
00438           max = std::max(max,x[i].max());
00439           x[j++]=x[i];
00440         }
00441         i++;
00442       }
00443       if (!x[i].assigned() || (x[i].val() <= max))
00444         x[j++]=x[i];
00445       x.size(j);
00446     }
00447 
00448     if (x.size() < 2)
00449       return home.ES_SUBSUMED(*this);
00450 
00451     if (x.size() == 2)
00452       GECODE_REWRITE(*this,Rel::Nq<View>::post(home(*this),x[0],x[1]));
00453 
00454     return es;
00455   }
00456 
00457   template<class View>
00458   ExecStatus
00459   Bnd<View>::post(Home home, ViewArray<View>& x){
00460     if (x.size() == 2)
00461       return Rel::Nq<View>::post(home,x[0],x[1]);
00462     if (x.size() > 2)
00463       (void) new (home) Bnd<View>(home,x);
00464     return ES_OK;
00465   }
00466 
00467 }}}
00468 
00469 // STATISTICS: int-prop
00470