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float.hpp

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00001 /* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
00002 /*
00003  *  Main authors:
00004  *     Christian Schulte <schulte@gecode.org>
00005  *     Vincent Barichard <Vincent.Barichard@univ-angers.fr>
00006  *
00007  *  Copyright:
00008  *     Christian Schulte, 2002
00009  *     Vincent Barichard, 2012
00010  *
00011  *  This file is part of Gecode, the generic constraint
00012  *  development environment:
00013  *     http://www.gecode.org
00014  *
00015  *  Permission is hereby granted, free of charge, to any person obtaining
00016  *  a copy of this software and associated documentation files (the
00017  *  "Software"), to deal in the Software without restriction, including
00018  *  without limitation the rights to use, copy, modify, merge, publish,
00019  *  distribute, sublicense, and/or sell copies of the Software, and to
00020  *  permit persons to whom the Software is furnished to do so, subject to
00021  *  the following conditions:
00022  *
00023  *  The above copyright notice and this permission notice shall be
00024  *  included in all copies or substantial portions of the Software.
00025  *
00026  *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00027  *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00028  *  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
00029  *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
00030  *  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
00031  *  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
00032  *  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00033  *
00034  */
00035 
00036 namespace Gecode {
00037 
00038   forceinline void
00039   FloatVar::_init(Space& home, FloatNum min, FloatNum max) {
00040     x = new (home) Float::FloatVarImp(home,FloatVal(min,max));
00041   }
00042 
00043   forceinline
00044   FloatVar::FloatVar(void) {}
00045   forceinline
00046   FloatVar::FloatVar(const FloatVar& y)
00047     : VarImpVar<Float::FloatVarImp>(y.varimp()) {}
00048   forceinline
00049   FloatVar::FloatVar(const Float::FloatView& y)
00050     : VarImpVar<Float::FloatVarImp>(y.varimp()) {}
00051 
00052   forceinline FloatVal
00053   FloatVar::val(void) const {
00054     if (!x->assigned())
00055       throw Float::ValOfUnassignedVar("FloatVar::val");
00056     return x->val();
00057   }
00058   forceinline FloatNum
00059   FloatVar::min(void) const {
00060     return x->min();
00061   }
00062   forceinline FloatNum
00063   FloatVar::med(void) const {
00064     return x->med();
00065   }
00066   forceinline FloatNum
00067   FloatVar::max(void) const {
00068     return x->max();
00069   }
00070 
00071   forceinline FloatVal
00072   FloatVar::domain(void) const {
00073     return x->domain();
00074   }
00075 
00076   forceinline FloatNum
00077   FloatVar::size(void) const {
00078     return x->size();
00079   }
00080 
00081   forceinline bool
00082   FloatVar::in(const FloatVal& n) const {
00083     return x->in(n);
00084   }
00085 
00086 }
00087 
00088 // STATISTICS: float-var
00089