float.hpp
Go to the documentation of this file.00001 /* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ 00002 /* 00003 * Main authors: 00004 * Christian Schulte <schulte@gecode.org> 00005 * Vincent Barichard <Vincent.Barichard@univ-angers.fr> 00006 * 00007 * Copyright: 00008 * Christian Schulte, 2002 00009 * Vincent Barichard, 2012 00010 * 00011 * This file is part of Gecode, the generic constraint 00012 * development environment: 00013 * http://www.gecode.org 00014 * 00015 * Permission is hereby granted, free of charge, to any person obtaining 00016 * a copy of this software and associated documentation files (the 00017 * "Software"), to deal in the Software without restriction, including 00018 * without limitation the rights to use, copy, modify, merge, publish, 00019 * distribute, sublicense, and/or sell copies of the Software, and to 00020 * permit persons to whom the Software is furnished to do so, subject to 00021 * the following conditions: 00022 * 00023 * The above copyright notice and this permission notice shall be 00024 * included in all copies or substantial portions of the Software. 00025 * 00026 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00027 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00028 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 00029 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 00030 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 00031 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 00032 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00033 * 00034 */ 00035 00036 namespace Gecode { 00037 00038 forceinline void 00039 FloatVar::_init(Space& home, FloatNum min, FloatNum max) { 00040 x = new (home) Float::FloatVarImp(home,FloatVal(min,max)); 00041 } 00042 00043 forceinline 00044 FloatVar::FloatVar(void) {} 00045 forceinline 00046 FloatVar::FloatVar(const FloatVar& y) 00047 : VarImpVar<Float::FloatVarImp>(y.varimp()) {} 00048 forceinline 00049 FloatVar::FloatVar(const Float::FloatView& y) 00050 : VarImpVar<Float::FloatVarImp>(y.varimp()) {} 00051 00052 forceinline FloatVal 00053 FloatVar::val(void) const { 00054 if (!x->assigned()) 00055 throw Float::ValOfUnassignedVar("FloatVar::val"); 00056 return x->val(); 00057 } 00058 forceinline FloatNum 00059 FloatVar::min(void) const { 00060 return x->min(); 00061 } 00062 forceinline FloatNum 00063 FloatVar::med(void) const { 00064 return x->med(); 00065 } 00066 forceinline FloatNum 00067 FloatVar::max(void) const { 00068 return x->max(); 00069 } 00070 00071 forceinline FloatVal 00072 FloatVar::domain(void) const { 00073 return x->domain(); 00074 } 00075 00076 forceinline FloatNum 00077 FloatVar::size(void) const { 00078 return x->size(); 00079 } 00080 00081 forceinline bool 00082 FloatVar::in(const FloatVal& n) const { 00083 return x->in(n); 00084 } 00085 00086 } 00087 00088 // STATISTICS: float-var 00089