channel.hh
Go to the documentation of this file.00001 /* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ 00002 /* 00003 * Main authors: 00004 * Christian Schulte <schulte@gecode.org> 00005 * Guido Tack <tack@gecode.org> 00006 * Vincent Barichard <Vincent.Barichard@univ-angers.fr> 00007 * 00008 * Copyright: 00009 * Christian Schulte, 2002 00010 * Guido Tack, 2004 00011 * Vincent Barichard, 2012 00012 * 00013 * This file is part of Gecode, the generic constraint 00014 * development environment: 00015 * http://www.gecode.org 00016 * 00017 * Permission is hereby granted, free of charge, to any person obtaining 00018 * a copy of this software and associated documentation files (the 00019 * "Software"), to deal in the Software without restriction, including 00020 * without limitation the rights to use, copy, modify, merge, publish, 00021 * distribute, sublicense, and/or sell copies of the Software, and to 00022 * permit persons to whom the Software is furnished to do so, subject to 00023 * the following conditions: 00024 * 00025 * The above copyright notice and this permission notice shall be 00026 * included in all copies or substantial portions of the Software. 00027 * 00028 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00029 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00030 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 00031 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 00032 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 00033 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 00034 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00035 * 00036 */ 00037 00038 #ifndef __GECODE_FLOAT_CHANNEL_HH__ 00039 #define __GECODE_FLOAT_CHANNEL_HH__ 00040 00041 #include <gecode/int.hh> 00042 #include <gecode/float.hh> 00043 00049 namespace Gecode { namespace Float { namespace Channel { 00050 00057 template<class A, class B> 00058 class Channel : 00059 public MixBinaryPropagator<A,PC_FLOAT_BND,B,Gecode::Int::PC_INT_BND> { 00060 protected: 00061 using MixBinaryPropagator<A,PC_FLOAT_BND,B,Gecode::Int::PC_INT_BND>::x0; 00062 using MixBinaryPropagator<A,PC_FLOAT_BND,B,Gecode::Int::PC_INT_BND>::x1; 00063 00065 Channel(Space& home, Channel& p); 00067 Channel(Home home, A x0, B x1); 00068 public: 00070 virtual Actor* copy(Space& home); 00072 virtual ExecStatus propagate(Space& home, const ModEventDelta& med); 00074 static ExecStatus post(Home home, A x0, B x1); 00075 }; 00076 00077 }}} 00078 00079 #include <gecode/float/channel/channel.hpp> 00080 00081 #endif 00082 00083 // STATISTICS: float-prop