bool.hh
Go to the documentation of this file.00001 /* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ 00002 /* 00003 * Main authors: 00004 * Christian Schulte <schulte@gecode.org> 00005 * 00006 * Copyright: 00007 * Christian Schulte, 2016 00008 * 00009 * This file is part of Gecode, the generic constraint 00010 * development environment: 00011 * http://www.gecode.org 00012 * 00013 * Permission is hereby granted, free of charge, to any person obtaining 00014 * a copy of this software and associated documentation files (the 00015 * "Software"), to deal in the Software without restriction, including 00016 * without limitation the rights to use, copy, modify, merge, publish, 00017 * distribute, sublicense, and/or sell copies of the Software, and to 00018 * permit persons to whom the Software is furnished to do so, subject to 00019 * the following conditions: 00020 * 00021 * The above copyright notice and this permission notice shall be 00022 * included in all copies or substantial portions of the Software. 00023 * 00024 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00025 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00026 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 00027 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 00028 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 00029 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 00030 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00031 * 00032 */ 00033 00034 #ifndef __GECODE_FLOAT_BOOL_HH__ 00035 #define __GECODE_FLOAT_BOOL_HH__ 00036 00037 #include <gecode/float.hh> 00038 00044 namespace Gecode { namespace Float { namespace Bool { 00045 00052 template<class View> 00053 class Ite : public Propagator { 00054 protected: 00056 Int::BoolView b; 00058 View x0, x1, x2; 00060 Ite(Space& home, Ite& p); 00062 Ite(Home home, Int::BoolView b, View x0, View x1, View x2); 00063 public: 00065 virtual PropCost cost(const Space& home, const ModEventDelta& med) const; 00067 virtual void reschedule(Space& home); 00069 virtual Actor* copy(Space& home); 00071 virtual ExecStatus propagate(Space& home, const ModEventDelta& med); 00073 static ExecStatus post(Home home, Int::BoolView b, 00074 View x0, View x1, View x2); 00076 virtual size_t dispose(Space& home); 00077 }; 00078 00079 }}} 00080 00081 #include <gecode/float/bool/ite.hpp> 00082 00083 #endif 00084 00085 // STATISTICS: float-prop 00086