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bnd.hpp

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00001 /* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
00002 /*
00003  *  Main authors:
00004  *     Christian Schulte <schulte@gecode.org>
00005  *
00006  *  Copyright:
00007  *     Christian Schulte, 2003
00008  *
00009  *  Last modified:
00010  *     $Date: 2016-11-08 17:23:24 +0100 (Tue, 08 Nov 2016) $ by $Author: schulte $
00011  *     $Revision: 15253 $
00012  *
00013  *  This file is part of Gecode, the generic constraint
00014  *  development environment:
00015  *     http://www.gecode.org
00016  *
00017  *  Permission is hereby granted, free of charge, to any person obtaining
00018  *  a copy of this software and associated documentation files (the
00019  *  "Software"), to deal in the Software without restriction, including
00020  *  without limitation the rights to use, copy, modify, merge, publish,
00021  *  distribute, sublicense, and/or sell copies of the Software, and to
00022  *  permit persons to whom the Software is furnished to do so, subject to
00023  *  the following conditions:
00024  *
00025  *  The above copyright notice and this permission notice shall be
00026  *  included in all copies or substantial portions of the Software.
00027  *
00028  *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00029  *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00030  *  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
00031  *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
00032  *  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
00033  *  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
00034  *  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00035  *
00036  */
00037 
00038 namespace Gecode { namespace Int { namespace Distinct {
00039 
00040   template<class View>
00041   forceinline
00042   Bnd<View>::Bnd(Home home, ViewArray<View>& x0)
00043     : Propagator(home), x(x0), y(home,x0) {
00044     // Both x and y initially contain the same variables
00045     //  - x is used for bounds propagation
00046     //  - y is used for performing singleton propagation
00047     // They can not be shared as singleton propagation removes
00048     // determined variables still required for bounds propagation.
00049     y.subscribe(home,*this,PC_INT_BND);
00050     int min = x[x.size()-1].min(), max = x[x.size()-1].max();
00051     for (int i=x.size()-1; i--; ) {
00052       min = std::min(min,x[i].min());
00053       max = std::max(max,x[i].max());
00054     }
00055     min_x = min; max_x = max;
00056   }
00057 
00058   template<class View>
00059   forceinline size_t
00060   Bnd<View>::dispose(Space& home) {
00061     y.cancel(home,*this,PC_INT_BND);
00062     (void) Propagator::dispose(home);
00063     return sizeof(*this);
00064   }
00065 
00066   template<class View>
00067   forceinline
00068   Bnd<View>::Bnd(Space& home, bool share, Bnd<View>& p)
00069     : Propagator(home,share,p), min_x(p.min_x), max_x(p.max_x) {
00070     x.update(home,share,p.x);
00071     y.update(home,share,p.y);
00072   }
00073 
00074   template<class View>
00075   Actor*
00076   Bnd<View>::copy(Space& home, bool share) {
00077     return new (home) Bnd<View>(home,share,*this);
00078   }
00079 
00080   template<class View>
00081   PropCost
00082   Bnd<View>::cost(const Space&, const ModEventDelta& med) const {
00083     if (View::me(med) == ME_INT_VAL)
00084       return PropCost::linear(PropCost::LO, y.size());
00085     else
00086       return PropCost::quadratic(PropCost::LO, x.size());
00087   }
00088 
00089   template<class View>
00090   void
00091   Bnd<View>::reschedule(Space& home) {
00092     y.reschedule(home,*this,PC_INT_BND);
00093   }
00094 
00095 
00097   class Rank {
00098   public:
00099     int min, max;
00100   };
00101 
00103   template<class View>
00104   class MaxIncIdx {
00105   protected:
00106     ViewArray<View> x;
00107   public:
00108     forceinline
00109     MaxIncIdx(const ViewArray<View>& x0) : x(x0) {}
00110     forceinline bool
00111     operator ()(const int i, const int j) {
00112       return x[i].max() < x[j].max();
00113     }
00114   };
00115 
00117   template<class View>
00118   class MinIncIdx {
00119   protected:
00120     ViewArray<View> x;
00121   public:
00122     forceinline
00123     MinIncIdx(const ViewArray<View>& x0) : x(x0) {}
00124     forceinline bool
00125     operator ()(const int i, const int j) {
00126       return x[i].min() < x[j].min();
00127     }
00128   };
00129 
00131   template<class View>
00132   class MinInc {
00133   public:
00134     forceinline bool
00135     operator ()(const View& x, const View& y) {
00136       return x.min() < y.min();
00137     }
00138   };
00139 
00141   template<class IntType>
00142   class HallInfo {
00143   public:
00144     IntType bounds, t, d, h;
00145   };
00146 
00147   template<class IntType>
00148   forceinline void
00149   pathset_t(HallInfo<IntType> hall[],
00150             IntType start, IntType end, IntType to) {
00151     IntType k, l;
00152     for (l=start; (k=l) != end; hall[k].t=to) {
00153       l = hall[k].t;
00154     }
00155   }
00156 
00157   template<class IntType>
00158   forceinline void
00159   pathset_h(HallInfo<IntType> hall[],
00160             IntType start, IntType end, IntType to) {
00161     IntType k, l;
00162     for (l=start; (k=l) != end; hall[k].h=to) {
00163       l = hall[k].h;
00164     }
00165   }
00166 
00167   template<class IntType>
00168   forceinline IntType
00169   pathmin_h(const HallInfo<IntType> hall[], IntType i) {
00170     while (hall[i].h < i)
00171       i = hall[i].h;
00172     return i;
00173   }
00174 
00175   template<class IntType>
00176   forceinline IntType
00177   pathmin_t(const HallInfo<IntType> hall[], IntType i) {
00178     while (hall[i].t < i)
00179       i = hall[i].t;
00180     return i;
00181   }
00182 
00183   template<class IntType>
00184   forceinline IntType
00185   pathmax_h(const HallInfo<IntType> hall[], IntType i) {
00186     while (hall[i].h > i)
00187       i = hall[i].h;
00188     return i;
00189   }
00190 
00191   template<class IntType>
00192   forceinline IntType
00193   pathmax_t(const HallInfo<IntType> hall[], IntType i) {
00194     while (hall[i].t > i)
00195       i = hall[i].t;
00196     return i;
00197   }
00198 
00199   template<class View, class IntType>
00200   forceinline ExecStatus
00201   prop_bnd(Space& home, ViewArray<View>& x,
00202            int* minsorted, int* maxsorted) {
00203     const int n = x.size();
00204 
00205     Region r(home);
00206 
00207     // Setup rank and bounds info
00208     HallInfo<IntType>* hall = r.alloc<HallInfo<IntType> >(2*n+2);
00209     Rank* rank = r.alloc<Rank>(n);
00210 
00211     int nb = 0;
00212     {
00213       IntType min  = x[minsorted[0]].min();
00214       IntType max  = x[maxsorted[0]].max() + 1;
00215       IntType last = min - 2;
00216 
00217       hall[0].bounds = last;
00218 
00219       int i = 0;
00220       int j = 0;
00221       while (true) {
00222         if ((i < n) && (min < max)) {
00223           if (min != last)
00224             hall[++nb].bounds = last = min;
00225           rank[minsorted[i]].min = nb;
00226           if (++i < n)
00227             min = x[minsorted[i]].min();
00228         } else {
00229           if (max != last)
00230             hall[++nb].bounds = last = max;
00231           rank[maxsorted[j]].max = nb;
00232           if (++j == n)
00233             break;
00234           max = x[maxsorted[j]].max() + 1;
00235         }
00236       }
00237       hall[nb+1].bounds = hall[nb].bounds + 2;
00238     }
00239 
00240     // If tells cross holes, we do not compute a fixpoint
00241     ExecStatus es = ES_FIX;
00242 
00243     // Propagate lower bounds
00244     for (int i=nb+2; --i;) {
00245       hall[i].t = hall[i].h = i-1;
00246       hall[i].d = hall[i].bounds - hall[i-1].bounds;
00247     }
00248     for (int i=0; i<n; i++) { // visit intervals in increasing max order
00249       IntType x0 = rank[maxsorted[i]].min;
00250       IntType z = pathmax_t(hall, x0+1);
00251       IntType j = hall[z].t;
00252       if (--hall[z].d == 0)
00253         hall[z = pathmax_t(hall, hall[z].t=z+1)].t = j;
00254       pathset_t(hall, x0+1, z, z); // path compression
00255       IntType y = rank[maxsorted[i]].max;
00256       if (hall[z].d < hall[z].bounds-hall[y].bounds)
00257         return ES_FAILED;
00258       if (hall[x0].h > x0) {
00259         IntType w = pathmax_h(hall, hall[x0].h);
00260         IntType m = hall[w].bounds;
00261         ModEvent me = x[maxsorted[i]].gq(home,m);
00262         if (me_failed(me))
00263           return ES_FAILED;
00264         if ((me == ME_INT_VAL) ||
00265             ((me == ME_INT_BND) && (m != x[maxsorted[i]].min())))
00266           es = ES_NOFIX;
00267         pathset_h(hall, x0, w, w); // path compression
00268       }
00269       if (hall[z].d == hall[z].bounds-hall[y].bounds) {
00270         pathset_h(hall, hall[y].h, j-1, y); // mark hall interval
00271         hall[y].h = j-1;
00272       }
00273     }
00274 
00275     // Propagate upper bounds
00276     for (int i=nb+1; i--;) {
00277       hall[i].t = hall[i].h = i+1;
00278       hall[i].d = hall[i+1].bounds - hall[i].bounds;
00279     }
00280     for (int i=n; --i>=0; ) { // visit intervals in decreasing min order
00281       IntType x0 = rank[minsorted[i]].max;
00282       IntType z = pathmin_t(hall, x0-1);
00283       IntType j = hall[z].t;
00284       if (--hall[z].d == 0)
00285         hall[z = pathmin_t(hall, hall[z].t=z-1)].t = j;
00286       pathset_t(hall, x0-1, z, z);
00287       IntType y = rank[minsorted[i]].min;
00288       if (hall[z].d < hall[y].bounds-hall[z].bounds)
00289         return ES_FAILED;
00290       if (hall[x0].h < x0) {
00291         IntType w = pathmin_h(hall, hall[x0].h);
00292         IntType m = hall[w].bounds - 1;
00293         ModEvent me = x[minsorted[i]].lq(home,m);
00294         if (me_failed(me))
00295           return ES_FAILED;
00296         if ((me == ME_INT_VAL) ||
00297             ((me == ME_INT_BND) && (m != x[maxsorted[i]].min())))
00298           es = ES_NOFIX;
00299         pathset_h(hall, x0, w, w);
00300       }
00301       if (hall[z].d == hall[y].bounds-hall[z].bounds) {
00302         pathset_h(hall, hall[y].h, j+1, y);
00303         hall[y].h = j+1;
00304       }
00305     }
00306 
00307     return es;
00308   }
00309 
00310   template<class View>
00311   forceinline ExecStatus
00312   prop_bnd(Space& home, ViewArray<View>& x, int& min_x, int& max_x) {
00313 
00314     const int n = x.size();
00315 
00316     Region r(home);
00317 
00318     int* minsorted = r.alloc<int>(n);
00319     int* maxsorted = r.alloc<int>(n);
00320 
00321     unsigned int d = static_cast<unsigned int>(max_x - min_x) + 1;
00322 
00323     if (d < static_cast<unsigned int>(n))
00324       return ES_FAILED;
00325 
00326     if (d > 2*static_cast<unsigned int>(n)) {
00327       for (int i = n; i--; )
00328         minsorted[i]=maxsorted[i]=i;
00329 
00330       MinIncIdx<View> min_inc(x);
00331       Support::quicksort<int,MinIncIdx<View> >(minsorted, n, min_inc);
00332       MaxIncIdx<View> max_inc(x);
00333       Support::quicksort<int,MaxIncIdx<View> >(maxsorted, n, max_inc);
00334     } else {
00335 
00336       int* minbucket = r.alloc<int>(d);
00337       int* maxbucket = r.alloc<int>(d);
00338       for (unsigned int i=d; i--; )
00339         minbucket[i]=maxbucket[i]=0;
00340 
00341       for (int i=n; i--; ) {
00342         minbucket[x[i].min() - min_x]++;
00343         maxbucket[x[i].max() - min_x]++;
00344       }
00345 
00346       int c_min = 0, c_max = 0;
00347       for (unsigned int i=0; i<d; i++) {
00348         int t_min = minbucket[i];
00349         int t_max = maxbucket[i];
00350         minbucket[i] = c_min; c_min += t_min;
00351         maxbucket[i] = c_max; c_max += t_max;
00352       }
00353       assert((c_min == n) && (c_max == n));
00354 
00355       for (int i=n; i--; ) {
00356         minsorted[minbucket[x[i].min() - min_x]++] = i;
00357         maxsorted[maxbucket[x[i].max() - min_x]++] = i;
00358       }
00359     }
00360 
00361     // Update minimum and maximum information
00362     min_x = x[minsorted[0]].min();
00363     max_x = x[maxsorted[n-1]].max();
00364 
00365 
00366     if (d > (static_cast<unsigned int>(Int::Limits::max) / 2U))
00367       return prop_bnd<View,long long int>(home,x,minsorted,maxsorted);
00368     else
00369       return prop_bnd<View,int>(home,x,minsorted,maxsorted);
00370   }
00371 
00372   template<class View>
00373   ExecStatus
00374   prop_bnd(Space& home, ViewArray<View>& x) {
00375     int min = x[x.size()-1].min(), max = x[x.size()-1].max();
00376     for (int i=x.size()-1; i--; ) {
00377       min = std::min(min,x[i].min());
00378       max = std::max(max,x[i].max());
00379     }
00380     return prop_bnd(home, x, min, max);
00381   }
00382 
00383   template<class View>
00384   ExecStatus
00385   Bnd<View>::propagate(Space& home, const ModEventDelta& med) {
00386     assert(x.size() > 1);
00387 
00388     if (View::me(med) == ME_INT_VAL) {
00389       ExecStatus es = prop_val<View,false>(home,y);
00390       GECODE_ES_CHECK(es);
00391       if (y.size() < 2)
00392         return home.ES_SUBSUMED(*this);
00393       if (es == ES_FIX)
00394         return home.ES_FIX_PARTIAL(*this,View::med(ME_INT_BND));
00395     }
00396 
00397     if (y.size() == 2)
00398       GECODE_REWRITE(*this,(Rel::Nq<View,View>::post(home(*this),y[0],y[1])));
00399 
00400     ExecStatus es = prop_bnd<View>(home,x,min_x,max_x);
00401 
00402     GECODE_ES_CHECK(es);
00403     if (es == ES_NOFIX && View::me(modeventdelta()) ==  ME_INT_VAL)
00404       return es;
00405 
00406     const int n = x.size();
00407 
00408     if ((n > 2*y.size()) && (n > 6)) {
00409       // If there are many assigned views, try to eliminate them
00410       unsigned int d = static_cast<unsigned int>(max_x - min_x) + 1;
00411       if (d > 2*static_cast<unsigned int>(n)) {
00412         MinInc<View> min_inc;
00413         Support::quicksort<View,MinInc<View> >(&x[0], n, min_inc);
00414       } else {
00415         Region r(home);
00416         int* minbucket = r.alloc<int>(d);
00417         View* minsorted = r.alloc<View>(n);
00418 
00419         for (unsigned int i=d; i--; )
00420           minbucket[i]=0;
00421         for (int i=n; i--; )
00422           minbucket[x[i].min() - min_x]++;
00423 
00424         int c_min = 0;
00425         for (unsigned int i=0; i<d; i++) {
00426           int t_min = minbucket[i];
00427           minbucket[i] = c_min; c_min += t_min;
00428         }
00429         assert(c_min == n);
00430 
00431         for (int i=n; i--;)
00432           minsorted[minbucket[x[i].min() - min_x]++] = x[i];
00433         for (int i=n; i--;)
00434           x[i] = minsorted[i];
00435       }
00436 
00437       int i   = 0;
00438       int j   = 0;
00439       int max = x[0].max()-1;
00440       while (i < n-1) {
00441         if (!x[i].assigned() ||
00442             (x[i].val() <= max) || (x[i].val() > x[i+1].min())) {
00443           // Keep view x[i]
00444           max = std::max(max,x[i].max());
00445           x[j++]=x[i];
00446         }
00447         i++;
00448       }
00449       if (!x[i].assigned() || (x[i].val() <= max))
00450         x[j++]=x[i];
00451       x.size(j);
00452     }
00453 
00454     if (x.size() < 2)
00455       return home.ES_SUBSUMED(*this);
00456 
00457     if (x.size() == 2)
00458       GECODE_REWRITE(*this,(Rel::Nq<View,View>::post(home(*this),x[0],x[1])));
00459 
00460     return es;
00461   }
00462 
00463   template<class View>
00464   ExecStatus
00465   Bnd<View>::post(Home home, ViewArray<View>& x){
00466     if (x.size() == 2)
00467       return Rel::Nq<View,View>::post(home,x[0],x[1]);
00468     if (x.size() > 2)
00469       (void) new (home) Bnd<View>(home,x);
00470     return ES_OK;
00471   }
00472 
00473 }}}
00474 
00475 // STATISTICS: int-prop
00476